| 2010 | |||||
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(UNCURATABLE [ART) INCURABLE] International event, exhibition of connective art |
a first synchronized event to demonstrate participation in the Collider, connecting works produced o | |||
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KITSUN Mobile Urban Navigator |
KIT de Survie Urbain Numérique | |||
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Last Life Internet Reality Game |
Un jeu en ligne, reality game, pour gagner sa vie | |||
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The Art Collider P2P Network for connective creation |
TheArtCollider is a platform for connected creation of time based art aiming towards a collaborative | |||
| 2008 | |||||
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eMoving Stills série photographique |
La Mécanique des émotions en photogrammes. 6 tirages photographiques sous-titrés | |||
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Still Moving Sculpture interactive sonore et vidéo |
Installation physique et virtuelle, acte 14 de la Mécanique des émotions. | |||
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NeORIZON Urban art interactive installation |
Urban art interactive installation for eArts Festival Shanghai Octobre 18-22 2008 | |||
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Emotion Ringtones Installation interactive, Internet |
Ringtones from Emotion Vending Machine | |||
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Arc de Triomphe scénographie permanente / museum design |
scénographie permanente de l'arc de Triomphe à Paris, dispositifs interactifs | |||
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War Tourists Photos, Installation |
Visitors of World Skin, a Photo Safari in the Land of War at FACT Liverpool exhibition sk-interface | |||
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Des Grandes Questions à la Décharge Exposition |
Exposition ré-prospective présentant 10 installations de 1994 à 2008 Re-prospective exhibition 10 | |||
| 2007 | |||||
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e-Spotting 9/11 Internet VR installation |
e-Spotting (Emotion Spotting) a music/nternet performance and installation at the Palazzo Strozzi | |||
| 2006 | |||||
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Emotion Vending Machine / Distributeur automatique Installation interactive |
Distributeur automatique d'émotions, musique,Internet | |||
| 2005 | |||||
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Emotional Traffic (e-traffic) Internet, video projections on gaze and helium bal |
Emotional Traffic (e-traffic) | |||
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Emotional Stock exchange (e-stock) Internet, diod screens |
the stock market of World's emotions | |||
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Emotional Market (e-market) Internet, 12 video projections, sculptures digital |
the Market of World's emotions | |||
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Cosmopolis Giant interactive installation, VR telescopes, pan |
overwriting the city | |||
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SFEAR Internet, helium balloon, 2 video projections, dig |
in the Temple | |||
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Frozen Feelings Internet, digital carving |
relics from the World Emotional Mapping | |||
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World Emotional Mapping (e-maps) Internet, search engine, cartography |
maps from the World Nervous System | |||
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The Mechanics of Emotions Internet, search engine, digital carving, music, s |
series of works and performances | |||
| 2004 | |||||
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Emotional Slides (e-Slides) Installation, scultures, video (undone project) |
Video projections reflected by polished surfaces distorted by world's emotions | |||
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Watch Out ! Wireless, SMS, video, Internet |
The Eyes of the City | |||
| 2003 | |||||
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DECONversation Performance, dialogue |
Perfomance: Pierre Levy, Maurice Benayoun and Steve Mann in a bath tub, moderated by Derrick de Kerc | |||
| 2002 | |||||
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So.So.So. VR, Internet, interactive Music |
Somebody, Somewhere, Some Time | |||
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Watch Out ! Wireless, SMS, video, Internet |
Send a warning message to the world | |||
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Parallel Architectures VR, video, Immersive Television |
Instant City -Archigram Peter Cook | |||
| 2000 | |||||
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Labylogue VR, Internet, music, text generation, voice recogn |
encounters in the labyrinth of our own words | |||
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Planet of Visions Pavillon |
Exposition universelle de Hanovre | |||
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Art Impact, Collective Retinal Memory VR, Internet, ineractive music |
Virtual reality and photographic installation using the Collective Retinal Memory (CRM) | |||
| 1999 | |||||
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Crossing Talks CAVE, VR, infra red motion capture, Internet, vide |
Communication Rafting | |||
| 1998 | |||||
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Transarchitectures 2 Kakemonos |
pour l'exposition itinérante organisée par Odile Fillion, et un texte | |||
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The Paris-New Delhi Tunnel VR, networks, video and audio communication, music |
Tele-virtual installation | |||
| 1997 | |||||
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World Skin, a Photo Safari in the Land of War Virtual Reality, CAVE, cameras, printer, Internet |
Un safari photo au pays de la guerre | |||
| 1996 | |||||
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Far Near (e-motion) VR, Internet, interactive music and agents |
World nervous system (project) | |||
| 1995 | |||||
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The Tunnel under the Atlantic VR, networks, video and audio communication, music |
Tele-virtual installation | |||
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Is the Devil Curved? VR, intelligent agents, music |
The second of The Big Questions | |||
| 1994 | |||||
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Is God Flat? Dieu est-il plat? VR, a monk room |
methaphysics of video game | |||
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The Big Questions VR, Internet, agents, music, text |
a collection of VR and Internet works | |||
| 1992 | |||||
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Art After Museum Virtual Reality Art Collection |
Virtual Reality contemporary art collection, villa Medicis hors les murs 1993 | |||