CAVE installation, Internet and Virtual Reality
Tokyo, October 15 - December 15, 1999
This era of telecommunication networks confuses our perception of proximity.
weaving of human interaction is born out of the necessity for sheer
survival. Distance creates an opening whereas proximity ties us down
to convention. It is also true that in extreme circumstances direct
relationships to people sharing our vital space becomes heightened.
Talks is a space of non-communication. Every is room made up of
walls/images, people talking to other people like speaking to themselves.
Only one wall at a time connect us to people far away or via the Internet.
Like on a life raft, the distribution of people on the CAVE floor
determines the balance of the group as a whole. When the balance is
disturbed, the tilt of the floor forces the group to slide from one
room to another. To stabilise the world, the visitors have to be in
accordance with each other and thus are obliged to communicate with
each other in real physical space. It is only at these moments that
contact with the people on the screens is made easier.